Skull Refuge
A downloadable game for Windows, macOS, and Linux
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Short 3D collectathon, first person, platformer, set on a pirate island.
This was a one person student project where the goal was to learn 3D modelling in blender and applying materials in Unity.
Credits:
Freesound.org: SFX
http://devassets.com/ : Sand texture.
Ben Esposito: First person controller
Ross Bugden: music
Bicameral studios: Skybox
Janpec: Whale model
Status | Released |
Platforms | Windows, macOS, Linux |
Author | ThefitzyG |
Genre | Platformer, Adventure |
Made with | GIMP, Unity, Blender |
Tags | 3D, 3D Platformer, Atmospheric, First-Person, island, Pirates, Short, student, Unity |
Code license | BSD 2-clause 'Simplified' License |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Textless |
Download
Download NowName your own price
Click download now to get access to the following files:
Builds.zip 59 MB
macBuild.app.zip 69 MB
LinuxBuild.zip 77 MB
Comments
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physics behaves way too wonky.
the floating barrels push the player in a completely random direction when trying to jump.
most jumps are detected way to late, frequently causing the player to fall of a platform before jumping instead of jumping to the next platform if it had been detected within an acceptable timeframe.
Thank you for taking the time to play my game.
With this being a solo student project with a fixed deadline. My main goal was to learn 3D modelling in blender and texturing in unity. The wonky physics comes from a lack of focus on the playable character. However If in the future I am to focus on another platform game I will take your suggestions into account.